Composer and Director:
Cristian Vogel

My Nilsson
Siegmar Aigner
Valeriya Olkhova

Light Design:
Sune Petersen
Cristian Vogel

Fashion Design:
Valeriya Olkhova ( VOFT )

Additional Scenography:

Tanya Goehring

The Automatic Message

3D Audio Technology:
Sonic Emotion Labs

Speaker Technology:
Nordic Pro Audio

Amplifier Technology:

Sound Design Technology:
Symbolic Sound Kyma
NeverEngine Labs

Video Documentation:
The Automatic Message

Daniel Alonso Van Camp

Listen to a short excerpt  (normal stereo)



His intentions are to manufacture a blend of sounds that connect with the nervous system to affect a direct, immediate emotional response.

Ibiza Spotlight

The deeper you listen, the more microscopic textural elements blossom into finely detailed patterns.


‘Merman’s Dream’ is unbearably beautiful in its own wailing chaos of drifting, diffuse forms.

BS Magazine

Can't make it to Aarhus?

Don't worry, we are making a documentary about it...

Help crowdfund a documentary on the ethical crowdfunding platform StartNext. The film focusses on the electronic innovator’s upcoming “creation for immersive sound and live performance,” The Ballad Of Agnete And The Merman. It will be filmed and directed by Vancouver based AV artists, The Automatic Message.

Cristian Vogel presents

The Ballad of Agnete and The Merman

18/19/20/21 June 2017 at Godsbanen Aarhus

‘The Ballad of Agnete and The Merman’ is a sonic theatre production based on a supernatural Scandinavian folk ballad. It was commissioned by the Aarhus European Capital of Culture 2017 under its “ReThink” theme. Software controlled spatial sound, light and live choreographic performance reframed scenes and images derived from a modern interpretation of the old ballad, in an immersive and immediate experience. The staged version ran for four nights and was well received by all who attended.

Cristian Vogel worked on the spatial sound and choreographic score over a period of 18 months. Research into spatial sound began during his scholarship at ZKM/4DSound ‘Points On The Curve‘ programme in February 2016. An international production project followed, involving a number of technical and artistic collaborators from France, Austria, Denmark and England.

During the shows, the audience were actively immersed for over an hour in a sophisticated sound environment of multichannel sound design including wavefield synthesis, realtime vocal processing and portable electronics. The setting was a non-seated black box theatre of approximately 18m2 and 8m height. The music score was supported by tightly choreographed performance, computer controlled lighting, intricate fashion design and a large soft body inflatable form, all of which served to rapidly expand the audience’s expectations of what a spatial sound concert can be and how a story can be told. The immersive and immediate nature of the performance invited the audience to engage with the abstract phenomena of electronically generated sounds, thereby expanding the sense of space beyond physical space whilst simultaneously negotiating their own unifying role in the whole theatrical sublimation of reality.

The combined experience demonstrated that diverse narrative material, such as a folk tale, can be abstracted through technological sound art and spatial sound in particular. In this case, a powerful and sublime theatrical experience was achieved, by carefully composing advanced audio technology with immersive theatre staging.  A strong catalysing factor came from the underlying thematic ambiguity which pervades the supernatural folk ballad.

What can unite us when we come from different worlds?

Spatial sound and live theatre elements will emphasise the potential we all have to become aware of our unifying presence within complex situations. Perhaps this collective experience may help to resolve Agnete and the Merman’s heartbreaking dilemma.
photo: Tanya Goehring
photo: Tanya Goehring
photo: Tanya Goehring
photo: Tanya Goehring

Thankyou to our partners:




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